An offline Spine skeletal animation preview plugin for Eagle, supporting Spine 3.4, 3.5, 3.6, 3.7, 3.8, 4.0, 4.1, 4.2, and 4.3.
An offline Spine skeletal animation preview plugin for Eagle, supporting Spine 3.4, 3.5, 3.6, 3.7, 3.8, 4.0, 4.1, 4.2, and 4.3.
This package is a universal build for Windows and macOS, compatible with both Windows x64 and macOS Apple Silicon.
1. Import a matching set of skeleton files (.skel / .skel.bytes / Spine .json), atlas files (.atlas / .atlas.txt), and their corresponding textures into Eagle. It is recommended to place them in the same Eagle folder while preserving the filename pairing.
2. Open a skeleton or atlas file to preview. Regular images still use Eagle's native preview.
3. Supports animation and skin switching, play/pause (Space), looping, playback speed, timeline scrubbing, zoom-to-fit, background toggle, and premultiplied alpha (PMA) toggle.
The interface supports Simplified Chinese, Traditional Chinese, English, 日本語, 한국어, Русский, Español, and Deutsch, and automatically switches to match Eagle's interface language.